Apr. 1st, 2018 11:05 pm
Test Drive 004
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![]() Welcome to Atonement's fourth test drive, and thank you very much for stopping by! We hope you enjoy your stay! Please refer to the prompts below for ideas, or simply make up your own! Whichever is easiest for you. Arrival: You don't quite remember how you arrived here. It appears that you're suddenly in a dead land with eerily red skies. The grass is dead, the trees are dying, and there's absolutely no sounds of life beyond your own footsteps, even if it feels like you're being watched somehow. Eventually along the narrow path you follow, you walk through gates that seem to guard a quiet, abandoned town and a sinking feeling starts to settle in that you are far from home and there may not be an easy way back. The sign hanging above the gates simply says "Welcome to Penance: Home Between Homes" and nothing more. Within the gates, there are the leftovers of what may have once been a lively, welcoming little town, if it didn't look as if people either fled or somehow vanished in the blink of an eye. There are dusty shops that are still stocked with supplies, many with their doors busted out or left open. There are homes that haven't been touched in what feels like an eternity but they still have furniture and the remnants of the people who lived there previously. Cars and bikes are littering the streets that are in varying shapes of usability. The more you look, the more unsettling everything becomes... First Punishment: As a show of good will, your hosts will give you a very easy, albeit potentially embarrassing, task to carry out for your first punishment. There will as few secrets in Penance as possible. Transparency is key to atonement. You will reveal at least one sin in a way that will be permanent, which means via tattoo, scarring, branding, or other permanent means somewhere on your person. For those who are unable to be injured or scarred, there will be enchanted items that will be able to pierce even the toughest skin, cut deeper than even increased healing can recover from. All necessary items will be available at the tattoo parlor in town. If desired, characters may also make an announcement on the network listing their sin(s) for judgement from their peers. Sin Lounge: A new business has been reopened by your generous hosts! And it was even given a modern makeover. It will be located by the tattoo parlor. The front of the lounge is a normal bar, with plenty seating for all citizens. In the back room, that's where the real fun begins. No one said that atoning has to be something done alone, or be self-inflicted. Located in the back of the lounge is a room made for atonement and torture. Any sort of device that you can think of can be found there ranging from knives, potions, whips, to more archaic torture devices than one could know what to do with. If you can think it up, chances are that you can find it in this lounge. Getting to Know You: Your hosts would like you to make an effort to get to know one another. They would like you to list on the network what your hobbies are, what your sins are, and how many punishments you have willingly undergone since arriving. The sky's the limit! Just share and get to know one another. As a note, all threads may be considered game canon if all parties agree. Hope you have fun and thank you! The game officially opened February 1st and both apps and reserves are open indefinitely. Please stop by and join us! |
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