Atonement Mods (
atonementmods) wrote in
atonementooc2018-01-03 01:29 am
Entry tags:
Test Drive 001
![]() Welcome to Atonement's first test drive, and thank you very much for stopping by! Please refer to the prompts below for ideas, or simply make up your own, whichever is easiest for you. Arrival: You don't quite remember how you arrived here. It appears that you're suddenly in a dead land with eerily red skies. The grass is dead, the trees are dying, and there's absolutely no sounds of life beyond your own footsteps, even if it feels like you're being watched somehow. Eventually along the narrow path you follow, you walk through gates that seem to guard a quiet, abandoned town and a sinking feeling starts to settle in that you are far from home and there may not be an easy way back. The sign hanging above the gates simply says "Welcome to Penance: Home Between Homes" and nothing more. Within the gates, there are the leftovers of what may have once been a lively, welcoming little town, if it didn't look as if people either fled or somehow vanished in the blink of an eye. There are dusty shops that are still stocked with supplies, many with their doors busted out or left open. There are homes that haven't been touched in what feels like an eternity but they still have furniture and the remnants of the people who lived there previously. Cars and bikes are littering the streets that are in varying shapes of usability. The more you look, the more unsettling everything becomes... First Punishment: As a show of good will, your hosts will give you a very easy, albeit potentially embarrassing, task to carry out for your punishment this month. First: There will as few secrets in Penance as possible. Transparency is key to atonement. You will reveal at least one sin in a way that will be permanent, which means via tattoo, scarring, branding, or other permanent means somewhere on your person. For those who are unable to be injured or scarred, there will be enchanted items that will be able to pierce even the toughest skin, cut deeper than even increased healing can recover from. All necessary items will be available at the tattoo parlor in town. If desired, characters may also make an announcement on the network listing their sin(s) for judgement from their peers. Settling: It's time to settle into a home in Penance, either alone or with roommates. There is comfort and safety in numbers after all... Do try not to fight over housing if you've both accidentally chosen the same home... Your hosts will be very unhappy if you start a fight this early on over such a silly thing. If settling down isn't something you feel like doing, you may go and explore anywhere that you'd like, including outside the gates. Please be aware that there may be demonic forms of all types of common animals living outside them that move swiftly and silently. They will vary in aggressiveness and tamability, so please keep this in mind. As a note, all threads may be considered game canon if all parties agree. Hope you have fun and thank you! Game is set to officially open February 1st or when we reach a minimum of 10 players. |


Laurent | Captive Prince
Laurent has never seen a car before, or a bike, or a place built in anything like the style of Penance. The concept is strange to him, too, although the word penance has meaning. Matched with the oppressive, red sky it leaves him feeling uneasy as he picks his way through the dead landscape.
His heart races like a cornered animal, yet Laurent keeps himself outwardly cool. Even when you're afraid, Laurent has learnt, you must not show it. Never expose a weakness. The weak are picked off early.
So he walks like he owns the place. Laurent walks through the silent gates, into the strange town like nothing bothers him. His tightly, dark clothing makes him feel oppressively hot -- covers all of him save his hands and face but Laurent refuses to flinch.
He steels himself, and approaches the first person he sees -- wishing, silently, he didn't feel as if he stood out.
"Do you have a moment?"
Punishment:
It had been easy enough to dismiss most of this as untrue, as perhaps some fever-dream brought on by blood-loss at the hands of Govart.
Yet Laurent is still here, if a little frayed around the edges.
What kind of show of good will is branding yourself, scarring, inking? What kind of redemption for skin is that?
Easy, they claim, this is easy.
Laurent doesn't think it's easy at all. He stands outside the shop watching people come and go and feels is stomach twist, watching people make their way out with their sins marked on them.
Murderer
Thief
Liar
What would he write on his own skin? Would he have a choice?
He hesitates a moment longer before turning to move away -- nearly startling at the person behind him. Laurent swallows, trying to collect some sense of dignity, but his heart still pounds blood quick enough he fears it may be audible.
"Here to seek redemption?"
However much marking yourself might earn.
Punishment
Because the alternative to redemption isn't something that's particularly good. Billy shifts his weight a bit, feeling maybe a little awkward. He already has one bandage wrapped tightly around his arm, but maybe he should add a few more sins to the list. He's got more than one after all.
He just hadn't expected to run into anyone else at the shop, that's all. He'd hoped that it would be empty...
"If you were going in-- I mean.I can wait."
no subject
Laurent doesn't know if he is. He doesn't know if redemption is what he needs. He has sins, of course, everyone does. Yet are his sins truly the ones in need of redeeming? What of everyone else? What will his redemption achieve?
His hand flexes once, and Laurent paints on an easy smile.
"I'm curious. I've never seen anything like this before."
This inking of skin, scarring it.